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Industry Projects

In Spring and Summer terms, multidisciplinary teams of four to six students take on applied technology-focused projects to develop prototypes or applications from concept to deliverable.

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Take your ideas forward

When you partner with Centre for Digital Media, we pair your expertise with a multidisciplinary team of four to six students to explore applied technology-focused challenges in search of innovative results.

How does it work?

You can propose projects that span various industries, academic and research, not-for-profits, or community-focused initiatives. Under the guidance of faculty subject matter experts, you’ll work with a diverse team of students on a 12-week project that follows industry-standard development processes.

Group of students outside of Centre for Digital Media
Easing Access to Pain Care in Rural/Remote Communities

Building trust between individuals and BC's healthcare system together with Providence Health Care. Learn more

Group of students collaborating
Narrative Driven VR Game

Testing the mechanics and developing a prototype VR narrative-driven game with Hammer and Tong. Learn more

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Inventory Tracking System

Improving the visualization of data to improve ProShop ERP's client's inventory management workflow. Learn more

Tap into our faculty’s insights

Your projects also include access to our faculty, who have decades of combined experience in the creative technology fields. They will guide the teams and be available for you to leverage their insights for your projects.

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Submit a project

Interested in partnering with Centre for Digital Media on a project? Contact industry@thecdm.ca for more information. Ready to submit a project proposal? Let's chat!

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Timeline

Spring Term (January to April) - Proposals are due October 31

Summer Term (May to August) - Proposals are due February 28



Dec 2022 (Cohort 16)

Neesh is a community mobile app being developed by a new non-profit venture...
For aspiring digital artists Who want to explore and learn 3D modelling...

Dec 2021 (Cohort 15)

Ethica aims to become a seamless addition to the online and in-person shopping...

Dec 2020 (Cohort 14)

How to create human connection in a progressively digital world? Team VIBE aims...
Loneliness is a profound human condition that we all experience, and yet we so...
Our solution aims to create a web-based platform that will allow students to...

Dec 2019 (Cohort 13)

For art, technology and graphic t-shirt enthusiasts interested in unique and...
Wasabi Interactive is exploring ways to tell the stories of minority communities...

Dec 2018 (Cohort 12)

Our mission is to enable the most engaging form of shopping that's better than...
The HAVEN team will undergo a 13 week project cycle to build a mindfulness...
We are building a cryptocurrency portfolio tracking application that's...
Our project is to encourage a new way of audience interactivity in music...
For small- to medium-sized charitable organizations, Davos is a web application...

Dec 2017 (Cohort 11)

Our mission is to tell interesting and compelling stories through puzzle...

Dec 2016 (Cohort 10)

Walkies is a pitch project that was initiated in term 1 and that we're...
Quupe is a mobile-first shared-economy application for neighbours to rent and...

Dec 2015 (Cohort 9)

Sensate unifies expertise in design, software, and hardware to create engaging...
As our ever increasing digital content is spread across the internet, we are...

Apr 2013 (Cohort 6)

In the constantly changing domain of the tech industry, the methods through...

Apr 2011 (Cohort 3)

Man Up is a multi-faceted experience developed for the Canadian Men's Health...

Apr 2010 (Cohort 2)

WOMP! is an award-winning collaborative multiplayer video game developed for...

2009

D-Sign Touchless Interactive Systems creates public interactive advertising...